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| Any game that has a realistic environment, uses a physics engine. A physics engine handles calculus problems. Ever played max payne ? It uses Havoc Physics engine. When you knock over a box how fast and what angle it hits the floor is done by solving differential equations of gravity. The recoil of the gun, bullet time, the reaction of the body all are calculus problems because it has to do with rate of change. Hope this was helpful. |
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