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| Tags: buying, guide, tgb, tge, which one |
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| It all depends on what you plan to do with it really. It's good for FPS's (Free play servers). What sort of game are you planning to do? |
| The Following User Says Thank You to MrPickle For This Useful Post: | ||
HelloWorld (11-20-2007) | ||
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| I think if your planning to go into that industy you would be best off with C++ and Directx though a couple of other things like C# and OpenGL would probably do you well to. |
| The Following User Says Thank You to Lee For This Useful Post: | ||
HelloWorld (11-20-2007) | ||
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![]() I wanted to make some kind of MMORPG, is TorqueScript object oriented? I've heard that it's really similar to C++, but I'm just wondering if collaboration between teams are also supported... Quote:
Last edited by HelloWorld : 11-20-2007 at 10:37 AM. |
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With the teams do you mean like team as in team of developers or teams in-game? |
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Give me a couple of minutes and I'll find the resource for you. Got it: Code : Auto-Updater for TGE/TGB/TSE :. GarageGames Might be a bit outdated. __________________ PM me and tell me your name or a phrase and I shall write it in Elf for you. English Tengwar to be precise. ![]() Last edited by MrPickle : 11-20-2007 at 10:56 AM. |
| The Following User Says Thank You to MrPickle For This Useful Post: | ||
HelloWorld (11-20-2007) | ||
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