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Old 09-17-2007, 08:31 PM
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Icon12 Please Help!!! Missile from Spaceship!!!

want to add the missile that will goes from the bottom of the space ship when I pressed space bar. Below is my code, I call the method from the Update() method, I'm not sure what's wrong with my code, it doesn't work, I tried it before within the HandleInput() method, but still doesn't work either... Please help.. Thanx

PHP Code:
        public void CheckInput()
        {
            
KeyboardState state Keyboard.GetState();
            
Keys[] keys state.GetPressedKeys();

            const 
float laserSpeed 10;

            for (
int i 0keys.Lengthi++)
            {
                if (
keys[i] == Keys.Space)
                {
                    while (
laserPosition.>= 3500)
                    {
                        
laserPosition.-= laserSpeed;
                    }
                }
            }
        } 
Does anybody have ideas? The missile is 3 dimensional that is drawn right before I draw the spaceship, I use laserPosition that follows the spaceshipPosition so that it will always be under the spaceship at all time, and must be shot from there and move forward (up). This code doesn't make the missile do anything, it just stays on the spaceship.. thx

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Old 09-18-2007, 12:21 AM
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To Mod: you can mark this thread as SOLVED because I've found solution to this

PHP Code:
                if (input.CurrentKeyboardState.IsKeyDown(Keys.Space))
                {
                    
drawRocket true;
                    
RocketMomentum Vector3.Zero;
                    
laserPosition shipPosition;
                    
RocketMomentum += new Vector3(00laserSpeed);
                } 
That's to calculate the Rocket's momentum as well, the rest are just going to be ur logic. Since I wanted to make the rocket's movement to be independent, I can't make the position of the rocket and the spaceship always the same.. good luck

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