![]() |
|
|
|
| ||||||
|
Welcome to the The ProgrammersTalk Community forums. You are currently viewing our boards as a guest which gives you limited access to view most discussions and access our other features. By joining our free community you will have access to post topics, communicate privately with other members (PM), respond to polls, upload content and access many other special features. Registration is fast, simple and absolutely free so please, join our community today! If you have any problems with the registration process or your account login, please contact contact us. |
| Tags: choosing, compiler, decision, which one |
![]() |
![]() | | LinkBack | Thread Tools | Display Modes | ![]() |
| ||||
| Hello, I wanted to setup my own C++ compiler for OpenGL (even though I'm still not sure on how to do this yet... How to setup C++ compiler?) I'm just wondering to which compiler should I use for OpenGL programming? I've been suggested on the past to use GCC... but it wasn't about OpenGL... My friend told me that GCC is pretty nice for OpenGL but I'm not sure why..? |
| |
![]() |
| Thread Tools | |
| Display Modes | |
| |