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Old 08-10-2007, 05:06 PM
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Icon11 Tutorial: How to setup GLUT with Visual Studio 2005

Finally I found this tutorial is very useful and clear!!! Hope this helps everybody...

Quote:
  • Download GLUT
    • Note: Visual Studio .Net 2005 may have issues with these binaries. You may either:
  • Unzip the file.
  • Put the file "glut32.dll" into the system directory (Usually: "C:\WINDOWS\system32")
    • If you don't have permission to move files into the system directory, have a copy of "glut32.dll" in the same directory as your executable.
  • Put the file "glut.h" into the standard Visual C++ include directoy
    • (This should be something like: "C:\Program Files\Microsoft Visual Studio.NET\Vc7\PlatformSDK\Include\gl")
    • You've got the right directory if you see a copy of "gl.h"
  • Put the file "glut32.lib" into the standard Visual C++ library directory
    • (This should be something like: "C:\Program Files\Microsoft Visual Studio.NET\Vc7\PlatformSDK\lib")
    • There should be lots of .lib files here, including "opengl32.lib" and "glu32.lib".
  • Make sure your Visual C++ project links in the GLUT/gl/glu libraries. This can be difficult to find. In Visual Studio 2003.NET, I think this is located in:
    • Menu: "Project -> (your-project-name) Properties"
    • Tab: "Configuration Properties -> Linker -> Input"
    • Under "Additional Dependancies", add "glut32.lib opengl32.lib glu32.lib"
NOTE: Later in the course, you may also need to install GLEW. Follow the same directions: install the DLLs into the system directory, the header files in the include directory, and the library files into the lib directory.

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