Quote:
GLee is a free cross-platform extension loading library that takes the burden off your application. GLee makes it easy to check for OpenGL extension and core version availability, automatically setting up the entry points with no effort on your part. GLEW is an open-source cross-platform extension loading library with thread-safe support for multiple rendering contexts and automatic code generation capability. GLEW provides easy-to-use and efficient methods for checking OpenGL extensions and core functionality.
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The description doesn't help me that much, can anybody help me which one should I choose? Also, why do I want to choose one over the other?
