| Quick note without testing....
Can you just do a hitTest with the image and what u want.
for example object A and object B are on the root timeline- ur image is inside object B. make ur image be inside a movie clip which in turn is inside object B. then do a hit test with onjectB.image instead of just object B. Hope that makes sense.
heres some dirty code for ya:
box_mc.onPress = function() {
startDrag(this);
};
this.onEnterFrame = function() {
if (box_mc.hitTest(circle_mc.circle2_mc)) {
trace("you hit the circle");
}
};
there are 2 objects on the stage. box_mc and circle_mc, then circle2_mc (which is inside circle2_mc- where ur image would be.)
send em a note if u have questions and please forgive any yahoo formatting to the code. |