| You're ment to replace filepath with where the file is in relation to your torque folder.
In your torque folder there'll be several folders, If you save your file in the base folder you'd type exec("base/nameoffile.cs");.
You need it to tell the game to execute the file so when that function's called it knows what to do. If you don't execute it when you type helloWorld(); it'll say unkown command: HelloWorld(); |