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Old 08-13-2007, 01:49 PM
quadehar14
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Icon6 [SOLVED] can anyone find the mistake in line 36- syntax error

//================================================== ===========================
// Fruit.cs
//
// This program adds up the costs and quantities of selected fruit types
// and outputs the results to the display
//================================================== ===========================

function runFruit()
//-------------------------------------------------------
// Entry point for the program.
//-------------------------------------------------------
{
$bananoCost=1.15; // intitialize the value of our variables
$appleCost=0.55; // (we don't need to repeat the above
$numApples=3; // comment for each inititalization, just
$numBananas=1; // group the init statements together.)

$numFruit=0; // always a good idea to initialize *all* variables!
$total=0; // (even if we know we are going to change them later)

echo("Cost of Bananas(ea.):$"@$bananaCost);
// the value of $bananaCost gets concatenated to the end
// of the "Cost of Bananas:" string. Then the
// full string gets echoed. same goes for the next 3 lines
echo("Cost of Apples (ea.):$"@$appleCost);
echo("Number of Bananas:"@$numBananas);
echo("Number of Apples:"@$numApples);

$numFruit=$numBananas + $numApples; // add up the total number of fruits
$total= ($numBananas * $bananaCost) +
($numApples * $appleCost)// calculate the total cost
// (notice that statements can extend beyond a single line)

echo("Total amount of Fruit:"@$numFruit); // output the results
echo("Total Price of Fruit:"@$total@"0"); // add zero to the end
// to make it look better on the screen
}

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  #2 (permalink)  
Old 08-13-2007, 03:41 PM
rpgfan3233 rpgfan3233 is offline
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I have no knowledge of TorqueScript, but it appears you missed a semicolon:
PHP Code:
$total= ($numBananas $bananaCost) +
(
$numApples $appleCost
You need to add a semicolon at the end. =)

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Old 11-15-2007, 12:19 PM
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May I suggest that you put all the Global variables outside of the function, otherwise if you decide to change them while in-game every time the function's called they'll be set back.

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