Quote:
Originally Posted by Lee C++ is very fast at run time as mentioned in a different thread, if you saw the amounts of if's, elses, do untils and all other types of code in a game say like World Of Warcraft then that would be a very important factor, have you ever played a big game like that on a slow PC? its annoying isnt it, well image that you had to have a top of the range gaming PC just to play a game, would cost more than the £40 game, its ok if you have the money but most people dont.
I have always been interested in C++/DirectX but i guess i never had the time to do what i wanted at the time, i got as far as making an image move and making it look like it walked which was cool but i also needed to learn more C++ really. |
Haha, I guess I'm the same with you

I was trying to figure out the term
SpriteBatch sb = new SpriteBatch(); in C# XNA System, (I tried to figure out on how to draw sprites without having the image using XNA, and C#) but I had to time for it..

I'm mostly busy with my school work, plus, now I'm more interested with ASP.NET
